MultiComb

MultiComb

A restless multi-comb filter bank built for metallic resonance, animated movement, and fractured tonal textures.

NGN 2,500 NGN 3,200
-22%
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Platforms
macOSWindows
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MultiComb turns a bank of moving comb filters into a playable sound-design effect. Four independent comb voices create shifting resonances across the stereo field, each moving with its own timing, spacing, and character. Smooth modulation keeps the bank alive while Bite introduces stepped sample-and-hold disturbances that push individual combs into new resonant relationships. The result can move from hollow coloration and subtle animation to metallic ringing, mechanical movement, fractured resonance, and unstable tonal textures. MultiComb works across drums, vocals, pads, guitars, percussion, and full electronic textures—but it especially comes alive on leads, basslines, arpeggios, plucks, and other short-note sequences. Individual notes excite the comb bank differently, turning simple melodic or rhythmic patterns into animated, resonant phrases. Teeth reshapes the fundamental comb structure. Motion keeps it moving. Spread pulls the voices apart. Feedback lets resonances ring. Color moves from dark and hollow toward bright, steel-like character. And then there’s Bite. Bite introduces independent stepped disturbances across the comb bank. At restrained settings it adds little irregular catches and tonal shifts. Push it harder and the resonances begin snapping into fractured, metallic relationships of their own. Seven controls. Four combs. Lots of teeth.

What MultiComb offers

Four independently animated comb-filter voices
Moving, evolving resonant structures
Independent sample-and-hold disturbances across the comb bank
Wide stereo spreading and voice separation
Controlled high-feedback resonance

What’s new

  • Initial release - Version 1.0.0
1.0.0

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