
The Vitric Bundle
Eleven plugins. One collection.
Halo is a reverb plugin with eight spaces on four engine families, from close rooms and plates to cathedrals and long, pitched tails. A drawable six-band decay contour sets how each frequency range fades, and ducking keeps the dry source clear. Predelay, tone, width and mix place the sound.
Reverb with eight spaces and a decay contour
Halo is a reverb plugin with eight spaces on four engine families, from close rooms and plates to cathedrals and long, pitched tails. A drawable six-band decay contour sets how each frequency range fades, and ducking keeps the dry source clear. Predelay, tone, width and mix place the sound.
Reverb with eight spaces and a decay contour
Halo Reverb puts a sound in a space, from a small room to a long cathedral tail, with eight spaces to pick from. Choose Hall, Chamber, Plate, Room, Ambience, Cathedral, Nonlin or HALO, then set the size and how long it rings, 0.1 to 60 seconds. Add predelay, a short gap before the tail starts, so words stay clear. Trim the tail with low and high cuts, set the width and use ducking, so the reverb leans back while the singer sings and swells in the gaps. Start with the six-band decay contour: in the feedback spaces each band scales the main decay from 0.25x to 4x, so the low end stays short while the highs ring, without an equalizer after the reverb. The display draws the tail as light, so you can watch ducking dim it and freeze hold it still. Three era settings change the overall tone: MODERN at full bandwidth, CLASSIC capped at 15 kHz, VINTAGE darker at 10 kHz. The HALO space adds a pitch shifter inside the tail, with five intervals for shimmer. With 43 factory presets in six banks and zero latency in your chain, it covers everyday rooms and long effect tails.
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