BAD HABIT

BAD HABIT

A delay-based effect that uses random logic to create evolving, quantized or chaotic stutter, pitch, and glitch textures.

$39.99
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Bad Habit is a creative delay effect that uses internal random logic to continuously shift its timing behavior while staying rhythmically locked—until you decide otherwise. It moves between controlled, quantized repeats and more unstable, warped processing, creating anything from subtle movement to unpredictable glitch textures. Built around delay, stutter, pitch modulation, and evolving internal behavior, Bad Habit is designed to keep audio in motion. Adjustable controls let you decide how restrained or chaotic the effect becomes, making it suitable for both rhythmic enhancement and experimental sound design.

What BAD HABIT offers

Delay & Stutter Engine: Creates chopped, repeated, and smeared rhythmic patterns
Pitch Warble: Adds pitch-shifted and chorus-like modulation
Ground Control: Adjust the intensity of the effect
Think Control: Introduces random modulation while staying quantized
Drink Control: Pushes processing into unquantized glitch behavior
Evolving Playback: Internal behavior continuously changes over time

What’s new

  • Initial release on MuseHub
1.0.0

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