
Glue, ducking, unmasking, alignment, tape, delay and movement - the tools for what goes wrong once every track is playing at once. AU and VST3, macOS and Windows.
Seven plugins for the problems a mix makes

Mix Tools
Glue, ducking, unmasking, alignment, tape, delay and movement - the tools for what goes wrong once every track is playing at once. AU and VST3, macOS and Windows.
Seven plugins for the problems a mix makes
Previews
Every one of these exists because of something that only happens when the whole mix is playing. ARGLUE Bus compressor, stepped the way the classic bus units are. One gain is applied to both channels, so the stereo image never leans. ARPUMP Sidechain ducker, driven by events rather than by an envelope: it triggers on the hit, not after it. ARMASK Spectral unmasking. It compares two signals and steps out of the way only in the bands where they actually collide. ARPHASE Alignment. Sub-sample delay through a windowed sinc, so lining two microphones up does not change the tone of either one. ARTAPE Tape machine: the wow, the flutter, the head bump and the saturation, as one machine rather than four effects. ARDELAY Tempo synced delay with the echoes drawn on a timeline you can drag. ARTAME Tempo shaped modulation. You draw the shape, and it locks to the host's bar line rather than drifting against it. One house style runs through all seven: the same panel, the same preset browser, the same A/B and undo. Bypass is bit identical everywhere. Every plugin ships as Audio Unit and VST3 on macOS (universal, Apple Silicon and Intel) and as VST3 on Windows, each with its own illustrated user guide and a factory preset bank.
